Anywho, my main reason for this post is actually because... [insert drumroll here...]
I BEAT SKYWARD SWORD!
Now that I've finished, I can give you my final verdict on the game, but I won't say much more so that I don't spoil it for you guys.
Story: 8/10. We've seen it before, people. SS is uncannily similar to Wind Waker, just without a legit ocean.
Gameplay: 7.5/10. I personally really enjoy the gameplay (I hate to say it, but it's one of the best workouts I've gotten lately), but I can see how some people could get really frustrated with it. So much twisting and angling, even Deku Babas and Bokoblins can be a pain if you're in a hurry. The one major flaw with the gameplay here, though, is the freefall mechanic. I cannot think of a derpier in-game feature that affects gameplay so severely. Fighting the imprisoned became a huge chore, I had to spend an additional 15-20 minutes on a single side quest because I would have to climb back up to wherever and try and jump down again, et cetera. It was a pain. All in all, though, it was fun. I actually enjoy the Wii MotionPlus a lot now.
Learning Curve: 8.5/10. You've gotta love Nintendo. This game starts out being sorta difficult, even for Zelda fans such as myself. Flying is wonky, rolling is more impractical than not, and you have a stamina gauge. I was terrible at the game for the first day or two that I played it. However, it's easy enough to pick up for anyone, video game background or not, and stay fun. The game was challenging, but not ridiculous.
Overall: a solid 8/10. This game was fun, but it could have been better.
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